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Draws a line which connects a set of points on the canvas.
Source position: graphics.pp line 1154
public procedure TCanvas.Polyline( |
const Points: array of TPoint; |
StartIndex: Integer; |
NumPts: Integer = - 1 |
); |
Points: PPoint; |
NumPts: Integer |
); virtual; |
const Points: array of TPoint |
); |
Points |
|
Array of or pointer to the TPoint instances for the line. |
StartIndex |
|
Position of the first point used when drawing the line. |
NumPts |
|
Number of points available in the pointer. |
Points |
|
Array of or pointer to the TPoint instances for the line. |
NumPts |
|
Number of points available in the pointer. |
Points |
|
Array of or pointer to the TPoint instances for the line. |
Use Polyline to connect a set of points on the Canvas. If you specify only two points, Polyline draws a single line. The Points parameter is an array of points to be connected.
StartIndex identifies the first point in the array to use.
NumPts indicates the number of points to use. If NumPts is -1 (the default), PolyLine uses all the points from StartIndex to the end of the array.
Calling the MoveTo function with the value of the first point, and then repeatedly calling LineTo with all subsequent points will draw the same image on the canvas. However, unlike LineTo, Polyline does not change the values in PenPos.
Version 3.4 | Generated 2024-05-24 | Home |