[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] Reference for unit 'Graphics' (#lcl)

TRasterImage.Draw

Renders the image to the specified canvas.

Declaration

Source position: graphics.pp line 1254

protected procedure TRasterImage.Draw(

  DestCanvas: TCanvas;

  const DestRect: TRect

); override;

Arguments

DestCanvas

  

Canvas where the image is rendered.

DestRect

  

Canvas coordinates where the image is drawn.

Description

Draw is an overridden method used to render the raster image to the specified canvas using the given rectangle. Draw implements the abstract method defined in the ancestor class.

DestCanvas contains the canvas instance where the raster image is rendered.

DestRect contains the canvas coordinates in DestCanvas where the image is drawn.

No actions are performed in the method if the Width or the Height for the image is 0 (zero).

Draw ensures that valid handles are available in BitMapHandle and MaskHandlle (when Masked is True). No actions are performed in the method when a valid BitmapHandle does not exist.

Draw uses the Device Contexts for Canvas and DestCanvas, and calls the StretchMaskBlt routine in the LCL interface to render the image using methods in the widgetset. The Changing method in DestCanvas is called before drawing the image. The Changed method in DestCanvas is called after the image is drawn.

See also

TGraphic.Draw

  

Method used to draw the Graphic on the specified Canvas, in the specified Rectangle.


Version 4.0 Generated 2025-05-03 Home